- BasicMainMenu - Class in com.BombingGames.WurfelEngine.Core.BasicMainMenu
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This class provides a simple basic main menu if you don't want to set up your own and just want to test your game controllers.
- BasicMainMenu(BasicMenuItem[]) - Constructor for class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMainMenu
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Use this constructor to pass your controller and views in order of the main menu
- BasicMenuItem - Class in com.BombingGames.WurfelEngine.Core.BasicMainMenu
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A menu item is an object wich can be placed on a menu.
- BasicMenuItem(int, String, Class<? extends Controller>, Class<? extends GameView>, Configuration) - Constructor for class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMenuItem
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Create a new menu Item which can launch a game.
- BasicMenuItem(int, String) - Constructor for class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMenuItem
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Create a new menu Item which does something specific like exiting or showing the option screen.
- BasicOptionsScreen - Class in com.BombingGames.WurfelEngine.Core.BasicMainMenu
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- BasicOptionsScreen() - Constructor for class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicOptionsScreen
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- BenchmarkBall - Class in com.BombingGames.WurfelEngine.Core.Gameobjects
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- BenchmarkBall() - Constructor for class com.BombingGames.WurfelEngine.Core.Gameobjects.BenchmarkBall
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Creates a Benchmark ball.
- Block - Class in com.BombingGames.WurfelEngine.Core.Gameobjects
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A Block is a wonderful piece of information and a geometrical object.
- Block(int) - Constructor for class com.BombingGames.WurfelEngine.Core.Gameobjects.Block
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Don't use this constructor to get a new block.
- BlockDrawable - Class in com.BombingGames.WurfelEngine.MapEditor
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- BlockDrawable(int) - Constructor for class com.BombingGames.WurfelEngine.MapEditor.BlockDrawable
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- BlockFactory - Interface in com.BombingGames.WurfelEngine.Core.Gameobjects
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A block factory instance is a class which constructs custom blocks when calling getInstance().
- BlockSelector - Class in com.BombingGames.WurfelEngine.MapEditor
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A table containing all blocks where you can choose your block.
- BlockSelector(ColorGUI) - Constructor for class com.BombingGames.WurfelEngine.MapEditor.BlockSelector
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- BlockTestGenerator - Class in com.BombingGames.WurfelEngine.Core.Map.Generators
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A generator which uses every block.
- BlockTestGenerator() - Constructor for class com.BombingGames.WurfelEngine.Core.Map.Generators.BlockTestGenerator
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- buildMinimap(GameView) - Method in class com.BombingGames.WurfelEngine.Core.Map.Minimap
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Updates the minimap- Should only be done after changing the map.
- Bullet - Class in com.BombingGames.WurfelEngine.shooting
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- Bullet(int) - Constructor for class com.BombingGames.WurfelEngine.shooting.Bullet
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