A B C D E F G H I J L M N O P R S T U V W
H
- hasMapSave() - Method in class com.BombingGames.WurfelEngine.MapEditor.MapEditorController
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- hasSides() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Block
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Is the block a true block with sides or represents it another thing like a flower?
- heal(float) - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
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heals the entity
- hide() - Method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMainMenu
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- hide() - Method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicOptionsScreen
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- hide() - Method in class com.BombingGames.WurfelEngine.Core.GameplayScreen
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- hide() - Method in class com.BombingGames.WurfelEngine.Core.Loading.LoadingScreen
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- hide() - Method in class com.BombingGames.WurfelEngine.MapEditor.BlockSelector
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- hidingPastBlock(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
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The block hides the past block when it has sides and is not transparent (like normal block)
A B C D E F G H I J L M N O P R S T U V W
Copyright © 2010-2014 Benedikt Vogler