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J
- jump() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.BenchmarkBall
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- jump() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Controllable
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- jump() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
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This method should define what happens when the object jumps.
- jump(float) - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
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Jump with a specific speed
- jump() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.PlayerWithWeapon
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Jumps the player
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