Wurfel Engine
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OBJECTTYPESNUM - Static variable in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
the max. amount of different object types
onCollide() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
called when in contact with floor or wall.
onDestroy(AbstractPosition) - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Block
Overwrite to define what should happen if the block is getting destroyed?
onEnter() - Method in class com.BombingGames.WurfelEngine.Core.Controller
 
onEnter() - Method in interface com.BombingGames.WurfelEngine.Core.GameManager
Overriding method should contain what should happen when the manager becomes active.
onEnter() - Method in class com.BombingGames.WurfelEngine.Core.GameView
override to specify what should happen when the mangager becomes active
onEnter() - Method in class com.BombingGames.WurfelEngine.MapEditor.MapEditorController
 
onEnter() - Method in class com.BombingGames.WurfelEngine.MapEditor.MapEditorView
 
onLoadedMap() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
Checks if the position is on the chunks currently in memory.
onLoadedMap() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
Checks if the coordiantes are accessable with the currently loaded Chunks (x,y,z).
onLoadedMap() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
 
onLoadedMapHorizontal() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
Checks if the position is on the chunks currently in memory.
onLoadedMapHorizontal() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
Checks if the coordiantes are accessable with the currently loaded Chunks (horizontal only).
onLoadedMapHorizontal() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
 
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Wurfel Engine

Copyright © 2010-2014 Benedikt Vogler