Package | Description |
---|---|
com.badlogic.gdx.graphics.g3d | |
com.badlogic.gdx.graphics.g3d.particles | |
com.badlogic.gdx.graphics.g3d.particles.batches |
Modifier and Type | Class and Description |
---|---|
class |
ModelInstance
An instance of a
Model , allows to specify global transform and modify the materials, as it has a copy of the model's
materials. |
Modifier and Type | Method and Description |
---|---|
<T extends RenderableProvider> |
ModelBatch.render(java.lang.Iterable<T> renderableProviders)
Calls
getRenderables(Array, Pool) and adds all returned Renderable instances to the
current batch to be rendered. |
<T extends RenderableProvider> |
ModelBatch.render(java.lang.Iterable<T> renderableProviders,
Environment environment)
Calls
getRenderables(Array, Pool) and adds all returned Renderable instances to the
current batch to be rendered. |
<T extends RenderableProvider> |
ModelBatch.render(java.lang.Iterable<T> renderableProviders,
Environment environment,
Shader shader)
Calls
getRenderables(Array, Pool) and adds all returned Renderable instances to the
current batch to be rendered. |
<T extends RenderableProvider> |
ModelBatch.render(java.lang.Iterable<T> renderableProviders,
Shader shader)
Calls
getRenderables(Array, Pool) and adds all returned Renderable instances to the
current batch to be rendered. |
Modifier and Type | Method and Description |
---|---|
void |
ModelBatch.render(RenderableProvider renderableProvider)
Calls
getRenderables(Array, Pool) and adds all returned Renderable instances to the
current batch to be rendered. |
void |
ModelBatch.render(RenderableProvider renderableProvider,
Environment environment)
Calls
getRenderables(Array, Pool) and adds all returned Renderable instances to the
current batch to be rendered. |
void |
ModelBatch.render(RenderableProvider renderableProvider,
Environment environment,
Shader shader)
Calls
getRenderables(Array, Pool) and adds all returned Renderable instances to the
current batch to be rendered. |
void |
ModelBatch.render(RenderableProvider renderableProvider,
Shader shader)
Calls
getRenderables(Array, Pool) and adds all returned Renderable instances to the
current batch to be rendered. |
Modifier and Type | Class and Description |
---|---|
class |
ParticleSystem
Singleton class which manages the particle effects.
|
Modifier and Type | Interface and Description |
---|---|
interface |
ParticleBatch<T extends ParticleControllerRenderData>
Common interface to all the batches that render particles.
|
Modifier and Type | Class and Description |
---|---|
class |
BillboardParticleBatch
This class is used to render billboard particles.
|
class |
BufferedParticleBatch<T extends ParticleControllerRenderData>
Base class of all the batches requiring to buffer
ParticleControllerRenderData |
class |
ModelInstanceParticleBatch
This class is used to render particles having a model instance channel.
|
class |
PointSpriteParticleBatch
This class is used to draw particles as point sprites.
|