Package | Description |
---|---|
com.badlogic.gdx.graphics.g3d.utils |
Modifier and Type | Field and Description |
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AnimationController.AnimationDesc |
AnimationController.current
The animation currently playing.
|
AnimationController.AnimationDesc |
AnimationController.previous
The animation which previously played.
|
AnimationController.AnimationDesc |
AnimationController.queued
The animation queued to be played when the
AnimationController.current animation is completed. |
Modifier and Type | Field and Description |
---|---|
protected Pool<AnimationController.AnimationDesc> |
AnimationController.animationPool |
Modifier and Type | Method and Description |
---|---|
protected AnimationController.AnimationDesc |
AnimationController.action(AnimationController.AnimationDesc anim,
float transitionTime)
Apply an action animation on top of the current animation.
|
protected AnimationController.AnimationDesc |
AnimationController.action(Animation anim,
float offset,
float duration,
int loopCount,
float speed,
AnimationController.AnimationListener listener,
float transitionTime)
Apply an action animation on top of the current animation.
|
AnimationController.AnimationDesc |
AnimationController.action(java.lang.String id,
float offset,
float duration,
int loopCount,
float speed,
AnimationController.AnimationListener listener,
float transitionTime)
Apply an action animation on top of the current animation.
|
AnimationController.AnimationDesc |
AnimationController.action(java.lang.String id,
int loopCount,
float speed,
AnimationController.AnimationListener listener,
float transitionTime)
Apply an action animation on top of the current animation.
|
protected AnimationController.AnimationDesc |
AnimationController.animate(AnimationController.AnimationDesc anim,
float transitionTime)
Changes the current animation by blending the new on top of the old during the transition time.
|
protected AnimationController.AnimationDesc |
AnimationController.animate(Animation anim,
float offset,
float duration,
int loopCount,
float speed,
AnimationController.AnimationListener listener,
float transitionTime)
Changes the current animation by blending the new on top of the old during the transition time.
|
AnimationController.AnimationDesc |
AnimationController.animate(java.lang.String id,
AnimationController.AnimationListener listener,
float transitionTime)
Changes the current animation by blending the new on top of the old during the transition time.
|
AnimationController.AnimationDesc |
AnimationController.animate(java.lang.String id,
float transitionTime)
Changes the current animation by blending the new on top of the old during the transition time.
|
AnimationController.AnimationDesc |
AnimationController.animate(java.lang.String id,
float offset,
float duration,
int loopCount,
float speed,
AnimationController.AnimationListener listener,
float transitionTime)
Changes the current animation by blending the new on top of the old during the transition time.
|
AnimationController.AnimationDesc |
AnimationController.animate(java.lang.String id,
int loopCount,
AnimationController.AnimationListener listener,
float transitionTime)
Changes the current animation by blending the new on top of the old during the transition time.
|
AnimationController.AnimationDesc |
AnimationController.animate(java.lang.String id,
int loopCount,
float speed,
AnimationController.AnimationListener listener,
float transitionTime)
Changes the current animation by blending the new on top of the old during the transition time.
|
protected AnimationController.AnimationDesc |
AnimationController.queue(AnimationController.AnimationDesc anim,
float transitionTime)
Queue an animation to be applied when the current is finished.
|
protected AnimationController.AnimationDesc |
AnimationController.queue(Animation anim,
float offset,
float duration,
int loopCount,
float speed,
AnimationController.AnimationListener listener,
float transitionTime)
Queue an animation to be applied when the current is finished.
|
AnimationController.AnimationDesc |
AnimationController.queue(java.lang.String id,
float offset,
float duration,
int loopCount,
float speed,
AnimationController.AnimationListener listener,
float transitionTime)
Queue an animation to be applied when the
AnimationController.current animation is finished. |
AnimationController.AnimationDesc |
AnimationController.queue(java.lang.String id,
int loopCount,
float speed,
AnimationController.AnimationListener listener,
float transitionTime)
Queue an animation to be applied when the
AnimationController.current animation is finished. |
protected AnimationController.AnimationDesc |
AnimationController.setAnimation(AnimationController.AnimationDesc anim)
Set the active animation, replacing any current animation.
|
protected AnimationController.AnimationDesc |
AnimationController.setAnimation(Animation anim,
float offset,
float duration,
int loopCount,
float speed,
AnimationController.AnimationListener listener)
Set the active animation, replacing any current animation.
|
AnimationController.AnimationDesc |
AnimationController.setAnimation(java.lang.String id)
Set the active animation, replacing any current animation.
|
AnimationController.AnimationDesc |
AnimationController.setAnimation(java.lang.String id,
AnimationController.AnimationListener listener)
Set the active animation, replacing any current animation.
|
AnimationController.AnimationDesc |
AnimationController.setAnimation(java.lang.String id,
float offset,
float duration,
int loopCount,
float speed,
AnimationController.AnimationListener listener)
Set the active animation, replacing any current animation.
|
AnimationController.AnimationDesc |
AnimationController.setAnimation(java.lang.String id,
int loopCount)
Set the active animation, replacing any current animation.
|
AnimationController.AnimationDesc |
AnimationController.setAnimation(java.lang.String id,
int loopCount,
AnimationController.AnimationListener listener)
Set the active animation, replacing any current animation.
|
AnimationController.AnimationDesc |
AnimationController.setAnimation(java.lang.String id,
int loopCount,
float speed,
AnimationController.AnimationListener listener)
Set the active animation, replacing any current animation.
|
Modifier and Type | Method and Description |
---|---|
protected AnimationController.AnimationDesc |
AnimationController.action(AnimationController.AnimationDesc anim,
float transitionTime)
Apply an action animation on top of the current animation.
|
protected AnimationController.AnimationDesc |
AnimationController.animate(AnimationController.AnimationDesc anim,
float transitionTime)
Changes the current animation by blending the new on top of the old during the transition time.
|
void |
AnimationController.AnimationListener.onEnd(AnimationController.AnimationDesc animation)
Gets called when an animation is completed.
|
void |
AnimationController.AnimationListener.onLoop(AnimationController.AnimationDesc animation)
Gets called when an animation is looped.
|
protected AnimationController.AnimationDesc |
AnimationController.queue(AnimationController.AnimationDesc anim,
float transitionTime)
Queue an animation to be applied when the current is finished.
|
protected AnimationController.AnimationDesc |
AnimationController.setAnimation(AnimationController.AnimationDesc anim)
Set the active animation, replacing any current animation.
|