Package | Description |
---|---|
com.BombingGames.WurfelEngine | |
com.BombingGames.WurfelEngine.Core | |
com.BombingGames.WurfelEngine.Core.BasicMainMenu |
This package provies a basic main menu.
|
com.BombingGames.WurfelEngine.Core.Gameobjects |
Game Objects are objects liek entities and block which can be found in the map.
|
com.BombingGames.WurfelEngine.Core.LightEngine | |
com.BombingGames.WurfelEngine.Core.Loading | |
com.BombingGames.WurfelEngine.Core.Map | |
com.BombingGames.WurfelEngine.MapEditor | |
com.BombingGames.WurfelEngine.shooting |
Class and Description |
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Configuration
The configuration should include most of the game's specific options.
|
Console
The message system can manage&show messages (Line).
|
Controller
A controller manages the map and the game data.
|
EngineView
A view which is not dependend on the currently active game.
|
GameView
The GameView manages everything what should be drawn in an active game.
|
MainMenuInterface
The game state of the Main Menu.
|
Class and Description |
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Camera
Creates a virtual camera wich displays the game world on the viewport.
|
Configuration
The configuration should include most of the game's specific options.
|
Controller
A controller manages the map and the game data.
|
DevTools
The FPS diagramm collects some fps values and creates a diagram and analyzes it.
|
GameManager
A test to group view and controllers.
|
GameplayScreen
The GameplayScreen State.
|
GameView
The GameView manages everything what should be drawn in an active game.
|
RenderDataDTO
Saves the information for the rendering.
|
View |
Class and Description |
---|
Configuration
The configuration should include most of the game's specific options.
|
Controller
A controller manages the map and the game data.
|
GameManager
A test to group view and controllers.
|
GameView
The GameView manages everything what should be drawn in an active game.
|
MainMenuInterface
The game state of the Main Menu.
|
View |
Class and Description |
---|
Camera
Creates a virtual camera wich displays the game world on the viewport.
|
GameView
The GameView manages everything what should be drawn in an active game.
|
View |
Class and Description |
---|
GameView
The GameView manages everything what should be drawn in an active game.
|
Class and Description |
---|
Configuration
The configuration should include most of the game's specific options.
|
Class and Description |
---|
Camera
Creates a virtual camera wich displays the game world on the viewport.
|
Controller
A controller manages the map and the game data.
|
GameView
The GameView manages everything what should be drawn in an active game.
|
Class and Description |
---|
Controller
A controller manages the map and the game data.
|
GameManager
A test to group view and controllers.
|
GameView
The GameView manages everything what should be drawn in an active game.
|
View |
Class and Description |
---|
GameView
The GameView manages everything what should be drawn in an active game.
|