public static class BaseShader.Uniform extends java.lang.Object implements BaseShader.Validator
Modifier and Type | Field and Description |
---|---|
java.lang.String |
alias |
long |
environmentMask |
long |
materialMask |
long |
overallMask |
Constructor and Description |
---|
BaseShader.Uniform(java.lang.String alias) |
BaseShader.Uniform(java.lang.String alias,
long overallMask) |
BaseShader.Uniform(java.lang.String alias,
long materialMask,
long environmentMask) |
BaseShader.Uniform(java.lang.String alias,
long materialMask,
long environmentMask,
long overallMask) |
Modifier and Type | Method and Description |
---|---|
boolean |
validate(BaseShader shader,
int inputID,
Renderable renderable) |
public final java.lang.String alias
public final long materialMask
public final long environmentMask
public final long overallMask
public BaseShader.Uniform(java.lang.String alias, long materialMask, long environmentMask, long overallMask)
public BaseShader.Uniform(java.lang.String alias, long materialMask, long environmentMask)
public BaseShader.Uniform(java.lang.String alias, long overallMask)
public BaseShader.Uniform(java.lang.String alias)
public boolean validate(BaseShader shader, int inputID, Renderable renderable)
validate
in interface BaseShader.Validator