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hasCoord(Coordinate) - Method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
Check if the coordinate has the coordinate inside.
hashCode() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
 
hashCode() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
 
HasID - Interface in com.BombingGames.WurfelEngine.Core.Gameobjects
Interface for objects whether they are blocks and entities.
hasMapSave() - Method in class com.BombingGames.WurfelEngine.MapEditor.MapEditorController
 
hasNext() - Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.AbstractMapIterator
 
hasNext() - Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.CameraSpaceIterator
 
hasNext() - Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.DataIterator
 
hasNext() - Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.MemoryMapIterator
 
hasNextChunk() - Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.AbstractMapIterator
Check if the iterator has a next chunk
hasNextChunk() - Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.CameraSpaceIterator
 
hasNextChunk() - Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.MemoryMapIterator
Reached end of y row?
hasPoint(Point) - Method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
Check if the coordinate has the coordinate inside.
hasSaveSlot(int) - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
Check if a save slot exists.
hasSides() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.CoreData
Is the block a true block with sides or represents it another thing like a flower?
hasSides(byte, byte) - Method in interface com.BombingGames.WurfelEngine.Core.Gameobjects.CustomBlocks
Is the block a true block with sides or represents it another thing like a flower?
heal(byte) - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
heals the entity
hiddenSurfaceDetection() - Method in class com.BombingGames.WurfelEngine.Core.Camera
performs a simple viewFrustum check by looking at the direct neighbours.
hide() - Method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMainMenu
 
hide() - Method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicOptionsScreen
 
hide() - Method in class com.BombingGames.WurfelEngine.Core.GameplayScreen
 
hide() - Method in class com.BombingGames.WurfelEngine.Core.Loading.LoadingScreen
 
hide(boolean) - Method in class com.BombingGames.WurfelEngine.MapEditor.PlacableSelector
 
hidingPastBlock() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.RenderBlock
hides the block after it?
hidingPastBlock(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
Deprecated.
v1.5
hidingPastBlocks(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
Deprecated.
v1.5
hidingPastLiquid(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
Deprecated.
v1.5
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