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BasicMainMenu - Class in com.BombingGames.WurfelEngine.Core.BasicMainMenu
This class provides a simple basic main menu if you don't want to set up your own and just want to test your game controllers.
BasicMainMenu(BasicMenuItem[]) - Constructor for class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMainMenu
Use this constructor to pass your controller and views in order of the main menu
BasicMenuItem - Class in com.BombingGames.WurfelEngine.Core.BasicMainMenu
A menu item is an object wich can be placed on a menu.
BasicMenuItem(int, String, Class<? extends Controller>, Class<? extends GameView>) - Constructor for class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMenuItem
Create a new menu Item which can launch a game.
BasicMenuItem(int, String) - Constructor for class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMenuItem
Create a new menu Item which does something specific like exiting or showing the option screen.
BasicOptionsScreen - Class in com.BombingGames.WurfelEngine.Core.BasicMainMenu
 
BasicOptionsScreen() - Constructor for class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicOptionsScreen
 
BenchmarkBall - Class in com.BombingGames.WurfelEngine.Core.Gameobjects
 
BenchmarkBall() - Constructor for class com.BombingGames.WurfelEngine.Core.Gameobjects.BenchmarkBall
Creates a Benchmark ball.
BlockDirt - Class in com.BombingGames.WurfelEngine.Core.Gameobjects
 
BlockDirt() - Constructor for class com.BombingGames.WurfelEngine.Core.Gameobjects.BlockDirt
 
BlockDrawable - Class in com.BombingGames.WurfelEngine.MapEditor
a class what renders a block using the drawableinterface.
BlockDrawable(byte) - Constructor for class com.BombingGames.WurfelEngine.MapEditor.BlockDrawable
 
blockIterator - Variable in class com.BombingGames.WurfelEngine.Core.Map.Iterators.AbstractMapIterator
Always points to a block.
BlockTestGenerator - Class in com.BombingGames.WurfelEngine.Core.Map.Generators
A generator which uses every block.
BlockTestGenerator() - Constructor for class com.BombingGames.WurfelEngine.Core.Map.Generators.BlockTestGenerator
 
BooleanCVar - Class in com.BombingGames.WurfelEngine.Core.CVar
 
BooleanCVar(boolean) - Constructor for class com.BombingGames.WurfelEngine.Core.CVar.BooleanCVar
 
buildTexture(GameView) - Method in class com.BombingGames.WurfelEngine.Core.Map.Minimap
Updates the minimap- Should only be done after changing the map.
Bullet - Class in com.BombingGames.WurfelEngine.shooting
A bullet is a moving object which can destroy and damage entities or the world.
Bullet() - Constructor for class com.BombingGames.WurfelEngine.shooting.Bullet
You can set a different sprite via AbstractGameObject.setGraphicsId(int).
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