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GAME_DIAGLENGTH - Static variable in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
The game space dimension size's aequivalent to VIEW_DEPTH or VIEW_WIDTH.
GAME_DIAGLENGTH2 - Static variable in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
Half (1/2) of GAME_DIAGLENGTH.
GAME_EDGELENGTH - Static variable in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
The game spaces dimension in pixel (edge length). 1 game meter ^= 1 GAME_EDGELENGTH The value is calculated by VIEW_HEIGHT*sqrt(2) because of the axis shortening.
GAME_EDGELENGTH2 - Static variable in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
Half (1/2) of GAME_EDGELENGTH.
GameManager - Interface in com.BombingGames.WurfelEngine.Core
A test to group view and controllers.
GameplayScreen - Class in com.BombingGames.WurfelEngine.Core
The GameplayScreen State.
GameplayScreen(Controller, GameView, LoadingScreen) - Constructor for class com.BombingGames.WurfelEngine.Core.GameplayScreen
Create the gameplay state.
GameView - Class in com.BombingGames.WurfelEngine.Core
The GameView manages everything what should be drawn in an active game in game space.
GameView() - Constructor for class com.BombingGames.WurfelEngine.Core.GameView
 
GameViewWithCamera - Class in com.BombingGames.WurfelEngine.Core.BasicMainMenu
A simple Controller which adds a camera.
GameViewWithCamera() - Constructor for class com.BombingGames.WurfelEngine.Core.BasicMainMenu.GameViewWithCamera
 
generate(int, int, int) - Method in interface com.BombingGames.WurfelEngine.Core.Map.Generator
Define which block should appear at which coordinate.
generate(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Generators.AirGenerator
 
generate(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Generators.BlockTestGenerator
 
generate(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Generators.FullMapGenerator
 
generate(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Generators.IslandGenerator
 
Generator - Interface in com.BombingGames.WurfelEngine.Core.Map
An interface for a map generator.
get(String) - Method in class com.BombingGames.WurfelEngine.Core.CVar.CVarSystem
 
getAiming() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
Defines the direction of the gun - if no gun available - the direction of the head.
getAiming() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.PlayerWithWeapon
Getting aim relative to middle of view by reading mouse position.
getAmbient() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
Returns the ambient the GLS emits.
getAmbient() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.LightEngine
Returns the sum of every light source's ambient light
getAnimation() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractEntity
Animation information.
getAsset(String) - Static method in class com.BombingGames.WurfelEngine.WE
Get an asset from the asset manager
getAssetManager() - Static method in class com.BombingGames.WurfelEngine.WE
To load assets you can use getAsset(String filename)
getAtlasRegion() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
Should i.g. not be used for rendering.
getAverage() - Method in class com.BombingGames.WurfelEngine.Core.DevTools
Returns the average delta time.
getAzimuth() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
 
getAzimuthSpeed() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
 
getBatch() - Method in class com.BombingGames.WurfelEngine.Core.GameView
Game view dependent batch
getBatch() - Method in class com.BombingGames.WurfelEngine.Core.View
 
getBlock(Coordinate) - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
 
getBlock(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
Returns a block without checking the parameters first.
getBlock() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
Clamps positions over the map at topmost layer.
getBlock(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
 
getBlock(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.ChunkMap
Returns a block without checking the parameters first.
getBlock(Coordinate) - Method in class com.BombingGames.WurfelEngine.Core.Map.ChunkMap
 
getBlock(Coordinate) - Method in class com.BombingGames.WurfelEngine.Core.Map.CompleteMap
 
getBlock(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.CompleteMap
 
getBlock() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
 
getBlock() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
 
getBlock(Coordinate) - Method in class com.BombingGames.WurfelEngine.MapEditor.PlacableGUI
Get a new instance of a selected block.
getBlockSafe() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
Slower than getBlock().
getBlockSafe() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
Checks of coordinates are valid before fetching the RenderBlock.
getBlockSafe() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
 
getBlockSprite(int, int, Side) - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.RenderBlock
Returns a sprite sprite of a specific side of the block
getBlocksprites() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.RenderBlock
 
getBlocksX() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
Returns the amount of Blocks inside the map in x-direction.
getBlocksX() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
The amount of blocks in X direction
getBlocksX() - Method in class com.BombingGames.WurfelEngine.Core.Map.ChunkMap
Returns the amount of Blocks inside the map in x-direction.
getBlocksX() - Method in class com.BombingGames.WurfelEngine.Core.Map.CompleteMap
Returns the amount of Blocks inside the map in x-direction.
getBlocksY() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
Returns the amount of Blocks inside the map in y-direction.
getBlocksY() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
The amount of blocks in Y direction
getBlocksY() - Method in class com.BombingGames.WurfelEngine.Core.Map.ChunkMap
Returns the amount of Blocks inside the map in y-direction.
getBlocksY() - Method in class com.BombingGames.WurfelEngine.Core.Map.CompleteMap
Returns the amount of Blocks inside the map in y-direction.
getBlocksZ() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
Returns the amount of Blocks inside the map in z-direction.
getBlocksZ() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
The amount of blocks in Z direction
getBlocksZ() - Method in class com.BombingGames.WurfelEngine.Core.Map.ChunkMap
Returns the amount of Blocks inside the map in z-direction.
getBlocksZ() - Method in class com.BombingGames.WurfelEngine.Core.Map.CompleteMap
Returns the amount of Blocks inside the map in z-direction.
getBottomHeight() - Method in class com.BombingGames.WurfelEngine.MapEditor.BlockDrawable
 
getBottomHeight() - Method in class com.BombingGames.WurfelEngine.MapEditor.EntityDrawable
 
getCamera() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.PlayerWithWeapon
 
getCameraMoveVector() - Method in class com.BombingGames.WurfelEngine.MapEditor.MapEditorView
 
getCameras() - Method in class com.BombingGames.WurfelEngine.Core.GameView
Returns a camera.
getCategory() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractEntity
 
getCategory() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
Get the category letter for accessing sprites.
getCategory() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.RenderBlock
 
getCenter() - Method in class com.BombingGames.WurfelEngine.Core.Camera
Returns the focuspoint
getCenter() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
Returns a coordinate pointing to the absolute center of the map.
getCenter(float) - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
Returns a coordinate pointing to middle of a 3x3 chunk map.
getChunk(Coordinate) - Method in class com.BombingGames.WurfelEngine.Core.Map.ChunkMap
get the chunk where the coordinates are on
getChunk(int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.ChunkMap
get the chunk with the given chunk coords.
getChunkX() - Method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
Get the chunk coordinate of this chunk.
getChunkY() - Method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
Get the chunk coordinate of this chunk.
getCode() - Method in enum com.BombingGames.WurfelEngine.Core.Gameobjects.Side
The side as integer.
getColor() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
get the tint of the object.
getColor(Side) - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.LightEngine
 
getConsole() - Static method in class com.BombingGames.WurfelEngine.WE
Returns the Console.
getController() - Static method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMainMenu
 
getController() - Method in class com.BombingGames.WurfelEngine.Core.GameplayScreen
 
getController() - Method in class com.BombingGames.WurfelEngine.Core.GameView
 
getCoord() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
If needed calculates it and creates new instance else return itself.
getCoord() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
 
getCoord() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
returns coordinate aquivalent.
getCoordInNormalDirection() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Selection
 
getCoreData() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
 
getCoveredBackBorder() - Method in class com.BombingGames.WurfelEngine.Core.Camera
Clipping
getCoveredFrontBorder() - Method in class com.BombingGames.WurfelEngine.Core.Camera
 
getCoveredLeftBorder() - Method in class com.BombingGames.WurfelEngine.Core.Camera
Get the leftmost block-coordinate covered by the camera.
getCoveredRightBorder() - Method in class com.BombingGames.WurfelEngine.Core.Camera
Get the rightmost block-coordinate covered by the camera viewFrustum.
getCredits() - Static method in class com.BombingGames.WurfelEngine.WE
Get the credits of the engine.
getCurrentChunk() - Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.CameraSpaceIterator
 
getCurrentIndex() - Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.CameraSpaceIterator
get the indices position inside the chunk/data matrix
getCurrentIndex() - Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.DataIterator
get the indices position of the iterator
getCurrentSaveSlot() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
 
getCursor() - Method in class com.BombingGames.WurfelEngine.Core.EngineView
returns the current cursor
getCVars() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
in regular case only read operations should be performed on the cvars in here
getData() - Method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
Returns the data of the chunk
getData() - Method in class com.BombingGames.WurfelEngine.Core.Map.ChunkMap
Get the data of the map
getData() - Method in class com.BombingGames.WurfelEngine.Core.Map.CompleteMap
Get the data of the map
getDefaultGenerator() - Static method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
Get the default set generator.
getDefaultValue() - Method in class com.BombingGames.WurfelEngine.Core.CVar.BooleanCVar
 
getDefaultValue() - Method in class com.BombingGames.WurfelEngine.Core.CVar.CVar
 
getDefaultValue() - Method in class com.BombingGames.WurfelEngine.Core.CVar.FloatCVar
 
getDefaultValue() - Method in class com.BombingGames.WurfelEngine.Core.CVar.IntCVar
 
getDefaultValue() - Method in class com.BombingGames.WurfelEngine.Core.CVar.StringCVar
 
getDepth(GameView) - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
Returns the depth of the object.
getDepth(GameView) - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
Returns the depth of the object.
getDevTools() - Method in class com.BombingGames.WurfelEngine.Core.Controller
 
getDimensionZ() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractEntity
 
getDimensionZ() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
 
getDimensionZ() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.RenderBlock
 
getDistance() - Method in class com.BombingGames.WurfelEngine.Core.Map.Intersection
 
getDistance() - Method in class com.BombingGames.WurfelEngine.shooting.Bullet
 
getDrawCalls() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
Maybe not quite correct.
getEditorController() - Method in class com.BombingGames.WurfelEngine.Core.GameplayScreen
lazy init
getEditorView() - Method in class com.BombingGames.WurfelEngine.Core.GameplayScreen
lazy init
getEngineView() - Static method in class com.BombingGames.WurfelEngine.WE
 
getEntitiesInside() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
Get every entity on a coord.
getEntitiesNearby(float) - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
get entities in radius
getEntitiesNearby(float, Class<? extends AbstractEntity>) - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
get entities in radius
getEntitiesNearbyHorizontal(float) - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
get entities in radius (horizontal only)
getEntitiesNearbyHorizontal(float, Class<type>) - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
get entities in horizontal radius (like a pipe)
getEntity() - Method in class com.BombingGames.WurfelEngine.MapEditor.PlacableGUI
Trys returning a new instance of a selected entity class.
getEntitys() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
Returns the entityList
getEntitys(Class<type>) - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
Find every instance of a special class.
getEntitysInside(Class<? extends AbstractEntity>) - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
Get every entity on this coord of the wanted type
getEntitysOnChunk(int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.ChunkMap
Get every entity on a chunk.
getEntitysOnChunkWhichShouldBeSaved(int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.ChunkMap
Get every entity on a chunk which should be saved
getEntitysOnCoord(Coordinate) - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
Get every entity on a coord.
getEntitysOnCoord(Coordinate, Class<? extends AbstractEntity>) - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
Get every entity on a coord of the wanted type
getEqualizationScale() - Method in class com.BombingGames.WurfelEngine.Core.GameView
The equalizationScale is a factor which scales the GUI/HUD to have the same relative size with different resolutions.
getFactory() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.CoreData
 
getFont() - Method in class com.BombingGames.WurfelEngine.Core.EngineView
 
getFriction() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
The factor which slows donw movement.
getGameController() - Method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMenuItem
 
getGameDepth() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
The depth of the map in game size
getGameDepth() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
y axis
getGameHeight() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
Game size
getGameHeight() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
The height of the map. z axis
getGameplay() - Static method in class com.BombingGames.WurfelEngine.WE
should rarely used because allows global access
getGameplayController() - Method in class com.BombingGames.WurfelEngine.MapEditor.MapEditorController
 
getGameplayView() - Method in class com.BombingGames.WurfelEngine.MapEditor.MapEditorController
 
getGameSpeed() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
 
getGameView() - Method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMenuItem
 
getGameWidth() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
The width of the map with three chunks in use
getGameWidth() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
x axis
getGenerator() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
 
getGroundBlock() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
 
getHealth() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
 
getHealth() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.CoreData
 
getHeight() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
current height above horizon
getHeightInProjSpc() - Method in class com.BombingGames.WurfelEngine.Core.Camera
The amount of game pixel which are visible in Y direction after the zoom has been applied.
getHeightInScreenSpc() - Method in class com.BombingGames.WurfelEngine.Core.Camera
Returns the height of the camera output.
getHeightInViewSpc() - Method in class com.BombingGames.WurfelEngine.Core.Camera
The amount of game pixel which are visible in Y direction without zoom.
getHighlight() - Static method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMenuItem
 
getId() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
 
getId() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.CoreData
 
getId() - Method in interface com.BombingGames.WurfelEngine.Core.Gameobjects.HasID
returns the id of a object
getId() - Method in class com.BombingGames.WurfelEngine.MapEditor.PlacableGUI
 
getId() - Method in enum com.BombingGames.WurfelEngine.MapEditor.Toolbar.Tool
 
getId() - Method in class com.BombingGames.WurfelEngine.shooting.Weapon
 
getImpactPoint() - Method in class com.BombingGames.WurfelEngine.shooting.Weapon
returns the position of the laserdot, the point where the aiming impacts
getInstance(byte) - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.CoreData
 
getInstance(byte, byte) - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.CoreData
 
getIterator(int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
Get an iteration which can loop throug the map
getIterator(int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
 
getLandingSound() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
 
getLastMessage() - Method in class com.BombingGames.WurfelEngine.Core.Console
Returns the last Message
getLastMessage(String) - Method in class com.BombingGames.WurfelEngine.Core.Console
Returns the last Message
getLeftOffset() - Method in class com.BombingGames.WurfelEngine.Core.DevTools
 
getLeftTool() - Method in class com.BombingGames.WurfelEngine.MapEditor.Toolbar
index of left mouse button.
getLeftWidth() - Method in class com.BombingGames.WurfelEngine.MapEditor.BlockDrawable
 
getLeftWidth() - Method in class com.BombingGames.WurfelEngine.MapEditor.EntityDrawable
 
getLight() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
Returns the light the GLS emits.
getLightEngine() - Static method in class com.BombingGames.WurfelEngine.Core.Controller
The light engine doing the lighting.
getLightlevel() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
 
getLightlevel() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.CoreData
 
getLightlevel() - Method in interface com.BombingGames.WurfelEngine.Core.Gameobjects.HasID
How bright is the object?
getLinkedObjects() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
 
getLoadMenu() - Method in class com.BombingGames.WurfelEngine.Core.GameView
Get a menu which can be used for loading maps.
getLwjglApplicationConfiguration() - Static method in class com.BombingGames.WurfelEngine.WE
returns the pointer to the LWJGL configuration of the game window.
getMana() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
 
getMap() - Static method in class com.BombingGames.WurfelEngine.Core.Controller
Returns the currently loaded map.
getMap() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
 
getMapsFolder() - Static method in class com.BombingGames.WurfelEngine.Core.WorkingDirectory
 
getMaxAngle() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
 
getMenuItems() - Method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.MenuController
 
getMinHeight() - Method in class com.BombingGames.WurfelEngine.MapEditor.BlockDrawable
 
getMinimap() - Method in class com.BombingGames.WurfelEngine.Core.GameView
 
getMinWidth() - Method in class com.BombingGames.WurfelEngine.MapEditor.BlockDrawable
 
getMode() - Method in class com.BombingGames.WurfelEngine.MapEditor.PlacableGUI
 
getMoon() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.LightEngine
 
getMovement() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
Get the movement vector as the product of diretion and speed.
getMovementHor() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
Get the movement vector.
getMusicLoudness() - Method in class com.BombingGames.WurfelEngine.Core.EngineView
 
getName() - Method in class com.BombingGames.WurfelEngine.Core.CVar.CVar
 
getName() - Method in class com.BombingGames.WurfelEngine.Core.CVar.StringCVar
 
getName() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractEntity
 
getName() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
Returns the name of the object
getName() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.CoreData
get the name of a combination of id and value
getName(byte, byte) - Method in interface com.BombingGames.WurfelEngine.Core.Gameobjects.CustomBlocks
 
getName() - Method in interface com.BombingGames.WurfelEngine.Core.Gameobjects.HasID
Read the name of a id value combination.
getName() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.RenderBlock
 
getName() - Method in class com.BombingGames.WurfelEngine.shooting.Weapon
 
getNeighbourSide(float, float) - Static method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
Returns the field-id where the coordiantes are inside in relation to the current field.
getNormal() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Selection
 
getNormal() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
 
getNormal() - Method in class com.BombingGames.WurfelEngine.Core.Map.Intersection
 
getNormalSide() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Selection
 
getOrientation() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
Direction of movement.
getOrientation() - Method in class com.BombingGames.WurfelEngine.Core.GameView
Get the current orientation.
getPath() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
The name of the map on the file.
getPixmap() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
 
getPlatform() - Static method in class com.BombingGames.WurfelEngine.Core.WorkingDirectory
 
getPoint() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
If needed calculates it and creates new instance else return itself.
getPoint() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
 
getPoint() - Method in class com.BombingGames.WurfelEngine.Core.Map.Intersection
 
getPoint() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
Returns itself.
getPosition() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractEntity
 
getPosition() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
Return the coordinates of the SelfAware object.
getPosition() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.RenderBlock
 
getPower() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
A light source shines can shine brighter and darker.
getRegisteredEntities() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractEntity
Get a map of the registered entities
getReloadingTime() - Method in class com.BombingGames.WurfelEngine.shooting.Weapon
 
getRelToCoord() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
 
getRelToCoordX() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
 
getRelToCoordY() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
 
getRelToCoordZ() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
 
getRepresentingColor(byte, byte) - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.RenderBlock
Returns a color representing the block.
getRightTool() - Method in class com.BombingGames.WurfelEngine.MapEditor.Toolbar
index of right mouse button.
getRightWidth() - Method in class com.BombingGames.WurfelEngine.MapEditor.BlockDrawable
 
getRightWidth() - Method in class com.BombingGames.WurfelEngine.MapEditor.EntityDrawable
 
getRotation() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
Returns the rotation of the object.
getSaveCVars() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
save dependant Cvars.
getSavedFPS(int) - Method in class com.BombingGames.WurfelEngine.Core.DevTools
Get a recorded FPS value.
getSavesCount(File) - Static method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
 
getSavesCount() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
checks a map for the amount of save files
getSaveSlot() - Method in class com.BombingGames.WurfelEngine.Core.Controller
get the savee slot used for loading and saving the map.
getScaling() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
Returns the scale factor of the object.
getScaling() - Static method in class com.BombingGames.WurfelEngine.shooting.Weapon
 
getScreenPosX() - Method in class com.BombingGames.WurfelEngine.Core.Camera
Returns the position of the cameras output (on the screen)
getScreenPosY() - Method in class com.BombingGames.WurfelEngine.Core.Camera
Returns the position of the camera (on the screen)
getScreenSpaceScaling() - Method in class com.BombingGames.WurfelEngine.Core.Camera
Returns a scaling factor calculated by the width to achieve the same viewport size with every resolution
getSelectedEntities() - Method in class com.BombingGames.WurfelEngine.MapEditor.MapEditorController
filter map editor entities
getSelectionEntity() - Method in class com.BombingGames.WurfelEngine.MapEditor.MapEditorController
Get the entity laying under the cursor.
getShader() - Method in class com.BombingGames.WurfelEngine.Core.View
Get the loaded shader program of the view.
getShapeRenderer() - Method in class com.BombingGames.WurfelEngine.Core.GameView
 
getShapeRenderer() - Method in class com.BombingGames.WurfelEngine.Core.View
 
getShots() - Method in class com.BombingGames.WurfelEngine.shooting.Weapon
 
getShotsLoaded() - Method in class com.BombingGames.WurfelEngine.shooting.Weapon
 
getSkin() - Method in class com.BombingGames.WurfelEngine.Core.EngineView
 
getSoundEngine() - Static method in class com.BombingGames.WurfelEngine.Core.Controller
The sound engine managing the sfx.
getSpeed() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
get the speed of the object in m/s.
getSpeedHor() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
get the gorizontalspeed of the object in m/s.
getSprite(char, int, int) - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
Returns a sprite texture.
getSpriteId() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
the id of the sprite. should be the same as id but in some cases some objects share their sprites.
getSprites() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
 
getSpritesheet() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
Returns the spritesheet used for rendering.
getSpritesheetBig() - Static method in class com.BombingGames.WurfelEngine.shooting.Weapon
 
getSpritesheetPath() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
path of the spritesheet
getStage() - Method in class com.BombingGames.WurfelEngine.Core.GameView
The libGDX scene2d stage
getStartingZ() - Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.AbstractMapIterator
the z level where the iteration starts
getSuggestions(String) - Method in class com.BombingGames.WurfelEngine.Core.CVar.CVarSystem
Good use is auto-complete suggestions.
getSun() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.LightEngine
 
getTextureDiffuse() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
the diffuse map
getTextureNormal() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
the normal map
getTimeStepMin() - Method in class com.BombingGames.WurfelEngine.Core.DevTools
The minimum time between two FPS values.
getTone() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
 
getTopHeight() - Method in class com.BombingGames.WurfelEngine.MapEditor.BlockDrawable
 
getTopHeight() - Method in class com.BombingGames.WurfelEngine.MapEditor.EntityDrawable
 
getTopLeftCoordinate() - Method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
 
getTopLimitZ() - Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.AbstractMapIterator
 
getTopOffset() - Method in class com.BombingGames.WurfelEngine.Core.DevTools
 
getValue() - Method in class com.BombingGames.WurfelEngine.Core.CVar.BooleanCVar
 
getValue() - Method in class com.BombingGames.WurfelEngine.Core.CVar.CVar
 
getValue() - Method in class com.BombingGames.WurfelEngine.Core.CVar.FloatCVar
 
getValue() - Method in class com.BombingGames.WurfelEngine.Core.CVar.IntCVar
 
getValue() - Method in class com.BombingGames.WurfelEngine.Core.CVar.StringCVar
 
getValue() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
 
getValue() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.CoreData
 
getValue() - Method in interface com.BombingGames.WurfelEngine.Core.Gameobjects.HasID
Get the value.
getValue() - Method in class com.BombingGames.WurfelEngine.MapEditor.PlacableGUI
 
getValueB(String) - Method in class com.BombingGames.WurfelEngine.Core.CVar.CVarSystem
 
getValueF(String) - Method in class com.BombingGames.WurfelEngine.Core.CVar.CVarSystem
 
getValueI(String) - Method in class com.BombingGames.WurfelEngine.Core.CVar.CVarSystem
 
getValueS(String) - Method in class com.BombingGames.WurfelEngine.Core.CVar.CVarSystem
 
getVector() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
Get as vector
getVector() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
 
getVector() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
Get as array triple
getVertexBrightness() - Static method in class com.BombingGames.WurfelEngine.Core.LightEngine.LightEngine
Returns the average brightness.
getView() - Static method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMainMenu
 
getView() - Method in class com.BombingGames.WurfelEngine.Core.GameplayScreen
 
getViewDepth() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
Not scaled.
getViewSpaceX() - Method in class com.BombingGames.WurfelEngine.Core.Camera
The Camera Position in the game world.
getViewSpaceY() - Method in class com.BombingGames.WurfelEngine.Core.Camera
The Camera's center position in the game world. view space. yIndex up
getViewSpcX(GameView) - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
Calculate position in view space.
getViewSpcX(GameView) - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
 
getViewSpcX(GameView) - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
 
getViewSpcY(GameView) - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
Calculate position in view space.
getViewSpcY(GameView) - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
 
getViewSpcY(GameView) - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
 
getViewWidth() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
Not scaled.
getVisibleBackBorder() - Method in class com.BombingGames.WurfelEngine.Core.Camera
Returns the top seight border of the camera covered groundBlock
getVisibleFrontBorderHigh() - Method in class com.BombingGames.WurfelEngine.Core.Camera
Returns the bottom seight border y-coordinate of the highest block
getVisibleFrontBorderLow() - Method in class com.BombingGames.WurfelEngine.Core.Camera
Returns the bottom seight border y-coordinate of the lowest block
getVisibleLeftBorder() - Method in class com.BombingGames.WurfelEngine.Core.Camera
Returns the left border of the visible area.
getVisibleRightBorder() - Method in class com.BombingGames.WurfelEngine.Core.Camera
Returns the right seight border of the camera covered area currently visible.
getVolume(AbstractPosition) - Method in class com.BombingGames.WurfelEngine.Core.SoundEngine.SoundEngine
calculates the volume of a soundIterator based on the posiiton in the game world
getWeapon() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.PlayerWithWeapon
 
getWidth() - Method in class com.BombingGames.WurfelEngine.Core.DevTools
Width of FPS diag.
getWidthInProjSpc() - Method in class com.BombingGames.WurfelEngine.Core.Camera
The amount of game world pixels which are visible in X direction after the zoom has been applied.
getWidthInScreenSpc() - Method in class com.BombingGames.WurfelEngine.Core.Camera
Returns the width of the camera output.
getWidthInViewSpc() - Method in class com.BombingGames.WurfelEngine.Core.Camera
The amount of game pixel which are visible in X direction without zoom.
getWorkingDirectory() - Static method in class com.BombingGames.WurfelEngine.Core.WorkingDirectory
 
getWorkingDirectory() - Static method in class com.BombingGames.WurfelEngine.WE
Returns the save file folder, wich is different on every OS.
getWorldSpinDirection() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
Returns the degree of the world spin.
getX() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
Gets the X coordinate
getX() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
Get the game world position from left
getY() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
Gets the Y coordinate
getY() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
Get the game world position from top.
getZ() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
 
getZ() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
Get the height (z-value) of the coordinate.
getZClamp() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
Checks if the calculated value is inside the map dimensions and if not clamps it to the map dimensions.
getZGrid() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
Get the z in grid coordinates of the coordinate.
getZoom() - Method in class com.BombingGames.WurfelEngine.Core.Camera
Returns the zoomfactor.
getZRenderingLimit() - Method in class com.BombingGames.WurfelEngine.Core.Camera
 
GlobalLightSource - Class in com.BombingGames.WurfelEngine.Core.LightEngine
 
GlobalLightSource(float, float, Color, Color, int) - Constructor for class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
A GlobalLightSource can be the moon, the sun or even something new.
goToNeighbour(int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
Goes to the the neighbour with the specific side.
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