- hasCoord(Coordinate) - Method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
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Check if the coordinate has the coordinate inside.
- hashCode() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
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- hashCode() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
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- HasID - Interface in com.BombingGames.WurfelEngine.Core.Gameobjects
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Interface for objects whether they are blocks and entities.
- hasMapSave() - Method in class com.BombingGames.WurfelEngine.MapEditor.MapEditorController
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- hasNext() - Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.AbstractMapIterator
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- hasNext() - Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.CameraSpaceIterator
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- hasNext() - Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.DataIterator
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- hasNext() - Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.MemoryMapIterator
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- hasNextChunk() - Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.AbstractMapIterator
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Check if the iterator has a next chunk
- hasNextChunk() - Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.CameraSpaceIterator
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- hasNextChunk() - Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.MemoryMapIterator
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Reached end of y row?
- hasPoint(Point) - Method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
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Check if the coordinate has the coordinate inside.
- hasSaveSlot(int) - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
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Check if a save slot exists.
- hasSides() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.CoreData
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Is the block a true block with sides or represents it another thing like a flower?
- hasSides(byte, byte) - Method in interface com.BombingGames.WurfelEngine.Core.Gameobjects.CustomBlocks
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Is the block a true block with sides or represents it another thing like a flower?
- heal(byte) - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
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heals the entity
- hiddenSurfaceDetection() - Method in class com.BombingGames.WurfelEngine.Core.Camera
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performs a simple viewFrustum check by looking at the direct neighbours.
- hide() - Method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMainMenu
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- hide() - Method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicOptionsScreen
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- hide() - Method in class com.BombingGames.WurfelEngine.Core.GameplayScreen
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- hide() - Method in class com.BombingGames.WurfelEngine.Core.Loading.LoadingScreen
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- hide(boolean) - Method in class com.BombingGames.WurfelEngine.MapEditor.PlacableSelector
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- hidingPastBlock() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.RenderBlock
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hides the block after it?
- hidingPastBlock(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
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- hidingPastBlocks(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
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- hidingPastLiquid(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
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