- GAME_DIAGLENGTH - Static variable in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
The game space dimension size's aequivalent to VIEW_DEPTH or VIEW_WIDTH.
- GAME_DIAGLENGTH2 - Static variable in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
Half (1/2) of GAME_DIAGLENGTH.
- GAME_EDGELENGTH - Static variable in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
The game spaces dimension in pixel (edge length). 1 game meter ^= 1 GAME_EDGELENGTH
The value is calculated by VIEW_HEIGHT*sqrt(2) because of the axis shortening.
- GAME_EDGELENGTH2 - Static variable in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
Half (1/2) of GAME_EDGELENGTH.
- GameManager - Interface in com.BombingGames.WurfelEngine.Core
-
A test to group view and controllers.
- GameplayScreen - Class in com.BombingGames.WurfelEngine.Core
-
The GameplayScreen State.
- GameplayScreen(Controller, GameView, LoadingScreen) - Constructor for class com.BombingGames.WurfelEngine.Core.GameplayScreen
-
Create the gameplay state.
- GameView - Class in com.BombingGames.WurfelEngine.Core
-
The GameView manages everything what should be drawn in an active game in game space.
- GameView() - Constructor for class com.BombingGames.WurfelEngine.Core.GameView
-
- GameViewWithCamera - Class in com.BombingGames.WurfelEngine.Core.BasicMainMenu
-
A simple Controller which adds a camera.
- GameViewWithCamera() - Constructor for class com.BombingGames.WurfelEngine.Core.BasicMainMenu.GameViewWithCamera
-
- generate(int, int, int) - Method in interface com.BombingGames.WurfelEngine.Core.Map.Generator
-
Define which block should appear at which coordinate.
- generate(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Generators.AirGenerator
-
- generate(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Generators.BlockTestGenerator
-
- generate(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Generators.FullMapGenerator
-
- generate(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Generators.IslandGenerator
-
- Generator - Interface in com.BombingGames.WurfelEngine.Core.Map
-
An interface for a map generator.
- get(String) - Method in class com.BombingGames.WurfelEngine.Core.CVar.CVarSystem
-
- getAiming() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
-
Defines the direction of the gun - if no gun available - the direction of the head.
- getAiming() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.PlayerWithWeapon
-
Getting aim relative to middle of view by reading mouse position.
- getAmbient() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
-
Returns the ambient the GLS emits.
- getAmbient() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.LightEngine
-
Returns the sum of every light source's ambient light
- getAnimation() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractEntity
-
Animation information.
- getAsset(String) - Static method in class com.BombingGames.WurfelEngine.WE
-
Get an asset from the asset manager
- getAssetManager() - Static method in class com.BombingGames.WurfelEngine.WE
-
To load assets you can use getAsset(String filename)
- getAtlasRegion() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
Should i.g. not be used for rendering.
- getAverage() - Method in class com.BombingGames.WurfelEngine.Core.DevTools
-
Returns the average delta time.
- getAzimuth() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
-
- getAzimuthSpeed() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
-
- getBatch() - Method in class com.BombingGames.WurfelEngine.Core.GameView
-
Game view dependent batch
- getBatch() - Method in class com.BombingGames.WurfelEngine.Core.View
-
- getBlock(Coordinate) - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
-
- getBlock(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
-
Returns a block without checking the parameters first.
- getBlock() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
-
Clamps positions over the map at topmost layer.
- getBlock(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
-
- getBlock(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.ChunkMap
-
Returns a block without checking the parameters first.
- getBlock(Coordinate) - Method in class com.BombingGames.WurfelEngine.Core.Map.ChunkMap
-
- getBlock(Coordinate) - Method in class com.BombingGames.WurfelEngine.Core.Map.CompleteMap
-
- getBlock(int, int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.CompleteMap
-
- getBlock() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
- getBlock() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
- getBlock(Coordinate) - Method in class com.BombingGames.WurfelEngine.MapEditor.PlacableGUI
-
Get a new instance of a selected block.
- getBlockSafe() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
-
Slower than getBlock().
- getBlockSafe() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
Checks of coordinates are valid before fetching the RenderBlock.
- getBlockSafe() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
- getBlockSprite(int, int, Side) - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.RenderBlock
-
Returns a sprite sprite of a specific side of the block
- getBlocksprites() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.RenderBlock
-
- getBlocksX() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
-
Returns the amount of Blocks inside the map in x-direction.
- getBlocksX() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
-
The amount of blocks in X direction
- getBlocksX() - Method in class com.BombingGames.WurfelEngine.Core.Map.ChunkMap
-
Returns the amount of Blocks inside the map in x-direction.
- getBlocksX() - Method in class com.BombingGames.WurfelEngine.Core.Map.CompleteMap
-
Returns the amount of Blocks inside the map in x-direction.
- getBlocksY() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
-
Returns the amount of Blocks inside the map in y-direction.
- getBlocksY() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
-
The amount of blocks in Y direction
- getBlocksY() - Method in class com.BombingGames.WurfelEngine.Core.Map.ChunkMap
-
Returns the amount of Blocks inside the map in y-direction.
- getBlocksY() - Method in class com.BombingGames.WurfelEngine.Core.Map.CompleteMap
-
Returns the amount of Blocks inside the map in y-direction.
- getBlocksZ() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
-
Returns the amount of Blocks inside the map in z-direction.
- getBlocksZ() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
-
The amount of blocks in Z direction
- getBlocksZ() - Method in class com.BombingGames.WurfelEngine.Core.Map.ChunkMap
-
Returns the amount of Blocks inside the map in z-direction.
- getBlocksZ() - Method in class com.BombingGames.WurfelEngine.Core.Map.CompleteMap
-
Returns the amount of Blocks inside the map in z-direction.
- getBottomHeight() - Method in class com.BombingGames.WurfelEngine.MapEditor.BlockDrawable
-
- getBottomHeight() - Method in class com.BombingGames.WurfelEngine.MapEditor.EntityDrawable
-
- getCamera() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.PlayerWithWeapon
-
- getCameraMoveVector() - Method in class com.BombingGames.WurfelEngine.MapEditor.MapEditorView
-
- getCameras() - Method in class com.BombingGames.WurfelEngine.Core.GameView
-
Returns a camera.
- getCategory() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractEntity
-
- getCategory() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
Get the category letter for accessing sprites.
- getCategory() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.RenderBlock
-
- getCenter() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
Returns the focuspoint
- getCenter() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
-
Returns a coordinate pointing to the absolute center of the map.
- getCenter(float) - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
-
Returns a coordinate pointing to middle of a 3x3 chunk map.
- getChunk(Coordinate) - Method in class com.BombingGames.WurfelEngine.Core.Map.ChunkMap
-
get the chunk where the coordinates are on
- getChunk(int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.ChunkMap
-
get the chunk with the given chunk coords.
- getChunkX() - Method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
-
Get the chunk coordinate of this chunk.
- getChunkY() - Method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
-
Get the chunk coordinate of this chunk.
- getCode() - Method in enum com.BombingGames.WurfelEngine.Core.Gameobjects.Side
-
The side as integer.
- getColor() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
get the tint of the object.
- getColor(Side) - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.LightEngine
-
- getConsole() - Static method in class com.BombingGames.WurfelEngine.WE
-
Returns the Console.
- getController() - Static method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMainMenu
-
- getController() - Method in class com.BombingGames.WurfelEngine.Core.GameplayScreen
-
- getController() - Method in class com.BombingGames.WurfelEngine.Core.GameView
-
- getCoord() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
-
If needed calculates it and creates new instance else return itself.
- getCoord() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
- getCoord() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
returns coordinate aquivalent.
- getCoordInNormalDirection() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Selection
-
- getCoreData() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
- getCoveredBackBorder() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
Clipping
- getCoveredFrontBorder() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
- getCoveredLeftBorder() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
Get the leftmost block-coordinate covered by the camera.
- getCoveredRightBorder() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
Get the rightmost block-coordinate covered by the camera viewFrustum.
- getCredits() - Static method in class com.BombingGames.WurfelEngine.WE
-
Get the credits of the engine.
- getCurrentChunk() - Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.CameraSpaceIterator
-
- getCurrentIndex() - Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.CameraSpaceIterator
-
get the indices position inside the chunk/data matrix
- getCurrentIndex() - Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.DataIterator
-
get the indices position of the iterator
- getCurrentSaveSlot() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
-
- getCursor() - Method in class com.BombingGames.WurfelEngine.Core.EngineView
-
returns the current cursor
- getCVars() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
-
in regular case only read operations should be performed on the cvars in here
- getData() - Method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
-
Returns the data of the chunk
- getData() - Method in class com.BombingGames.WurfelEngine.Core.Map.ChunkMap
-
Get the data of the map
- getData() - Method in class com.BombingGames.WurfelEngine.Core.Map.CompleteMap
-
Get the data of the map
- getDefaultGenerator() - Static method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
-
Get the default set generator.
- getDefaultValue() - Method in class com.BombingGames.WurfelEngine.Core.CVar.BooleanCVar
-
- getDefaultValue() - Method in class com.BombingGames.WurfelEngine.Core.CVar.CVar
-
- getDefaultValue() - Method in class com.BombingGames.WurfelEngine.Core.CVar.FloatCVar
-
- getDefaultValue() - Method in class com.BombingGames.WurfelEngine.Core.CVar.IntCVar
-
- getDefaultValue() - Method in class com.BombingGames.WurfelEngine.Core.CVar.StringCVar
-
- getDepth(GameView) - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
Returns the depth of the object.
- getDepth(GameView) - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
-
Returns the depth of the object.
- getDevTools() - Method in class com.BombingGames.WurfelEngine.Core.Controller
-
- getDimensionZ() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractEntity
-
- getDimensionZ() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
- getDimensionZ() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.RenderBlock
-
- getDistance() - Method in class com.BombingGames.WurfelEngine.Core.Map.Intersection
-
- getDistance() - Method in class com.BombingGames.WurfelEngine.shooting.Bullet
-
- getDrawCalls() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
Maybe not quite correct.
- getEditorController() - Method in class com.BombingGames.WurfelEngine.Core.GameplayScreen
-
lazy init
- getEditorView() - Method in class com.BombingGames.WurfelEngine.Core.GameplayScreen
-
lazy init
- getEngineView() - Static method in class com.BombingGames.WurfelEngine.WE
-
- getEntitiesInside() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
Get every entity on a coord.
- getEntitiesNearby(float) - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
get entities in radius
- getEntitiesNearby(float, Class<? extends AbstractEntity>) - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
get entities in radius
- getEntitiesNearbyHorizontal(float) - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
get entities in radius (horizontal only)
- getEntitiesNearbyHorizontal(float, Class<type>) - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
get entities in horizontal radius (like a pipe)
- getEntity() - Method in class com.BombingGames.WurfelEngine.MapEditor.PlacableGUI
-
Trys returning a new instance of a selected entity class.
- getEntitys() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
-
Returns the entityList
- getEntitys(Class<type>) - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
-
Find every instance of a special class.
- getEntitysInside(Class<? extends AbstractEntity>) - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
Get every entity on this coord of the wanted type
- getEntitysOnChunk(int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.ChunkMap
-
Get every entity on a chunk.
- getEntitysOnChunkWhichShouldBeSaved(int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.ChunkMap
-
Get every entity on a chunk which should be saved
- getEntitysOnCoord(Coordinate) - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
-
Get every entity on a coord.
- getEntitysOnCoord(Coordinate, Class<? extends AbstractEntity>) - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
-
Get every entity on a coord of the wanted type
- getEqualizationScale() - Method in class com.BombingGames.WurfelEngine.Core.GameView
-
The equalizationScale is a factor which scales the GUI/HUD to have the same relative size with different resolutions.
- getFactory() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.CoreData
-
- getFont() - Method in class com.BombingGames.WurfelEngine.Core.EngineView
-
- getFriction() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
-
The factor which slows donw movement.
- getGameController() - Method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMenuItem
-
- getGameDepth() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
-
The depth of the map in game size
- getGameDepth() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
-
y axis
- getGameHeight() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
-
Game size
- getGameHeight() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
-
The height of the map. z axis
- getGameplay() - Static method in class com.BombingGames.WurfelEngine.WE
-
should rarely used because allows global access
- getGameplayController() - Method in class com.BombingGames.WurfelEngine.MapEditor.MapEditorController
-
- getGameplayView() - Method in class com.BombingGames.WurfelEngine.MapEditor.MapEditorController
-
- getGameSpeed() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
-
- getGameView() - Method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMenuItem
-
- getGameWidth() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
-
The width of the map with three chunks in use
- getGameWidth() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
-
x axis
- getGenerator() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
-
- getGroundBlock() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
-
- getHealth() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
- getHealth() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.CoreData
-
- getHeight() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
-
current height above horizon
- getHeightInProjSpc() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
The amount of game pixel which are visible in Y direction after the zoom
has been applied.
- getHeightInScreenSpc() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
Returns the height of the camera output.
- getHeightInViewSpc() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
The amount of game pixel which are visible in Y direction without zoom.
- getHighlight() - Static method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMenuItem
-
- getId() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
- getId() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.CoreData
-
- getId() - Method in interface com.BombingGames.WurfelEngine.Core.Gameobjects.HasID
-
returns the id of a object
- getId() - Method in class com.BombingGames.WurfelEngine.MapEditor.PlacableGUI
-
- getId() - Method in enum com.BombingGames.WurfelEngine.MapEditor.Toolbar.Tool
-
- getId() - Method in class com.BombingGames.WurfelEngine.shooting.Weapon
-
- getImpactPoint() - Method in class com.BombingGames.WurfelEngine.shooting.Weapon
-
returns the position of the laserdot, the point where the aiming impacts
- getInstance(byte) - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.CoreData
-
- getInstance(byte, byte) - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.CoreData
-
- getIterator(int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
-
Get an iteration which can loop throug the map
- getIterator(int, int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
-
- getLandingSound() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
-
- getLastMessage() - Method in class com.BombingGames.WurfelEngine.Core.Console
-
Returns the last Message
- getLastMessage(String) - Method in class com.BombingGames.WurfelEngine.Core.Console
-
Returns the last Message
- getLeftOffset() - Method in class com.BombingGames.WurfelEngine.Core.DevTools
-
- getLeftTool() - Method in class com.BombingGames.WurfelEngine.MapEditor.Toolbar
-
index of left mouse button.
- getLeftWidth() - Method in class com.BombingGames.WurfelEngine.MapEditor.BlockDrawable
-
- getLeftWidth() - Method in class com.BombingGames.WurfelEngine.MapEditor.EntityDrawable
-
- getLight() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
-
Returns the light the GLS emits.
- getLightEngine() - Static method in class com.BombingGames.WurfelEngine.Core.Controller
-
The light engine doing the lighting.
- getLightlevel() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
- getLightlevel() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.CoreData
-
- getLightlevel() - Method in interface com.BombingGames.WurfelEngine.Core.Gameobjects.HasID
-
How bright is the object?
- getLinkedObjects() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
-
- getLoadMenu() - Method in class com.BombingGames.WurfelEngine.Core.GameView
-
Get a menu which can be used for loading maps.
- getLwjglApplicationConfiguration() - Static method in class com.BombingGames.WurfelEngine.WE
-
returns the pointer to the LWJGL configuration of the game window.
- getMana() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
-
- getMap() - Static method in class com.BombingGames.WurfelEngine.Core.Controller
-
Returns the currently loaded map.
- getMap() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
-
- getMapsFolder() - Static method in class com.BombingGames.WurfelEngine.Core.WorkingDirectory
-
- getMaxAngle() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
-
- getMenuItems() - Method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.MenuController
-
- getMinHeight() - Method in class com.BombingGames.WurfelEngine.MapEditor.BlockDrawable
-
- getMinimap() - Method in class com.BombingGames.WurfelEngine.Core.GameView
-
- getMinWidth() - Method in class com.BombingGames.WurfelEngine.MapEditor.BlockDrawable
-
- getMode() - Method in class com.BombingGames.WurfelEngine.MapEditor.PlacableGUI
-
- getMoon() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.LightEngine
-
- getMovement() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
-
Get the movement vector as the product of diretion and speed.
- getMovementHor() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
-
Get the movement vector.
- getMusicLoudness() - Method in class com.BombingGames.WurfelEngine.Core.EngineView
-
- getName() - Method in class com.BombingGames.WurfelEngine.Core.CVar.CVar
-
- getName() - Method in class com.BombingGames.WurfelEngine.Core.CVar.StringCVar
-
- getName() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractEntity
-
- getName() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
Returns the name of the object
- getName() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.CoreData
-
get the name of a combination of id and value
- getName(byte, byte) - Method in interface com.BombingGames.WurfelEngine.Core.Gameobjects.CustomBlocks
-
- getName() - Method in interface com.BombingGames.WurfelEngine.Core.Gameobjects.HasID
-
Read the name of a id value combination.
- getName() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.RenderBlock
-
- getName() - Method in class com.BombingGames.WurfelEngine.shooting.Weapon
-
- getNeighbourSide(float, float) - Static method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
Returns the field-id where the coordiantes are inside in relation to the
current field.
- getNormal() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Selection
-
- getNormal() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
-
- getNormal() - Method in class com.BombingGames.WurfelEngine.Core.Map.Intersection
-
- getNormalSide() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.Selection
-
- getOrientation() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
-
Direction of movement.
- getOrientation() - Method in class com.BombingGames.WurfelEngine.Core.GameView
-
Get the current orientation.
- getPath() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
-
The name of the map on the file.
- getPixmap() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
- getPlatform() - Static method in class com.BombingGames.WurfelEngine.Core.WorkingDirectory
-
- getPoint() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
-
If needed calculates it and creates new instance else return itself.
- getPoint() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
- getPoint() - Method in class com.BombingGames.WurfelEngine.Core.Map.Intersection
-
- getPoint() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
Returns itself.
- getPosition() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractEntity
-
- getPosition() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
Return the coordinates of the SelfAware object.
- getPosition() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.RenderBlock
-
- getPower() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
-
A light source shines can shine brighter and darker.
- getRegisteredEntities() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractEntity
-
Get a map of the registered entities
- getReloadingTime() - Method in class com.BombingGames.WurfelEngine.shooting.Weapon
-
- getRelToCoord() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
- getRelToCoordX() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
- getRelToCoordY() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
- getRelToCoordZ() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
- getRepresentingColor(byte, byte) - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.RenderBlock
-
Returns a color representing the block.
- getRightTool() - Method in class com.BombingGames.WurfelEngine.MapEditor.Toolbar
-
index of right mouse button.
- getRightWidth() - Method in class com.BombingGames.WurfelEngine.MapEditor.BlockDrawable
-
- getRightWidth() - Method in class com.BombingGames.WurfelEngine.MapEditor.EntityDrawable
-
- getRotation() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
Returns the rotation of the object.
- getSaveCVars() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
-
save dependant Cvars.
- getSavedFPS(int) - Method in class com.BombingGames.WurfelEngine.Core.DevTools
-
Get a recorded FPS value.
- getSavesCount(File) - Static method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
-
- getSavesCount() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
-
checks a map for the amount of save files
- getSaveSlot() - Method in class com.BombingGames.WurfelEngine.Core.Controller
-
get the savee slot used for loading and saving the map.
- getScaling() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
Returns the scale factor of the object.
- getScaling() - Static method in class com.BombingGames.WurfelEngine.shooting.Weapon
-
- getScreenPosX() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
Returns the position of the cameras output (on the screen)
- getScreenPosY() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
Returns the position of the camera (on the screen)
- getScreenSpaceScaling() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
Returns a scaling factor calculated by the width to achieve the same
viewport size with every resolution
- getSelectedEntities() - Method in class com.BombingGames.WurfelEngine.MapEditor.MapEditorController
-
filter map editor entities
- getSelectionEntity() - Method in class com.BombingGames.WurfelEngine.MapEditor.MapEditorController
-
Get the entity laying under the cursor.
- getShader() - Method in class com.BombingGames.WurfelEngine.Core.View
-
Get the loaded shader program of the view.
- getShapeRenderer() - Method in class com.BombingGames.WurfelEngine.Core.GameView
-
- getShapeRenderer() - Method in class com.BombingGames.WurfelEngine.Core.View
-
- getShots() - Method in class com.BombingGames.WurfelEngine.shooting.Weapon
-
- getShotsLoaded() - Method in class com.BombingGames.WurfelEngine.shooting.Weapon
-
- getSkin() - Method in class com.BombingGames.WurfelEngine.Core.EngineView
-
- getSoundEngine() - Static method in class com.BombingGames.WurfelEngine.Core.Controller
-
The sound engine managing the sfx.
- getSpeed() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
-
get the speed of the object in m/s.
- getSpeedHor() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
-
get the gorizontalspeed of the object in m/s.
- getSprite(char, int, int) - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
Returns a sprite texture.
- getSpriteId() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
the id of the sprite. should be the same as id but in some cases some objects share their sprites.
- getSprites() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
- getSpritesheet() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
Returns the spritesheet used for rendering.
- getSpritesheetBig() - Static method in class com.BombingGames.WurfelEngine.shooting.Weapon
-
- getSpritesheetPath() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
path of the spritesheet
- getStage() - Method in class com.BombingGames.WurfelEngine.Core.GameView
-
The libGDX scene2d stage
- getStartingZ() - Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.AbstractMapIterator
-
the z level where the iteration starts
- getSuggestions(String) - Method in class com.BombingGames.WurfelEngine.Core.CVar.CVarSystem
-
Good use is auto-complete suggestions.
- getSun() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.LightEngine
-
- getTextureDiffuse() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
the diffuse map
- getTextureNormal() - Static method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
the normal map
- getTimeStepMin() - Method in class com.BombingGames.WurfelEngine.Core.DevTools
-
The minimum time between two FPS values.
- getTone() - Method in class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
-
- getTopHeight() - Method in class com.BombingGames.WurfelEngine.MapEditor.BlockDrawable
-
- getTopHeight() - Method in class com.BombingGames.WurfelEngine.MapEditor.EntityDrawable
-
- getTopLeftCoordinate() - Method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
-
- getTopLimitZ() - Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.AbstractMapIterator
-
- getTopOffset() - Method in class com.BombingGames.WurfelEngine.Core.DevTools
-
- getValue() - Method in class com.BombingGames.WurfelEngine.Core.CVar.BooleanCVar
-
- getValue() - Method in class com.BombingGames.WurfelEngine.Core.CVar.CVar
-
- getValue() - Method in class com.BombingGames.WurfelEngine.Core.CVar.FloatCVar
-
- getValue() - Method in class com.BombingGames.WurfelEngine.Core.CVar.IntCVar
-
- getValue() - Method in class com.BombingGames.WurfelEngine.Core.CVar.StringCVar
-
- getValue() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.AbstractGameObject
-
- getValue() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.CoreData
-
- getValue() - Method in interface com.BombingGames.WurfelEngine.Core.Gameobjects.HasID
-
Get the value.
- getValue() - Method in class com.BombingGames.WurfelEngine.MapEditor.PlacableGUI
-
- getValueB(String) - Method in class com.BombingGames.WurfelEngine.Core.CVar.CVarSystem
-
- getValueF(String) - Method in class com.BombingGames.WurfelEngine.Core.CVar.CVarSystem
-
- getValueI(String) - Method in class com.BombingGames.WurfelEngine.Core.CVar.CVarSystem
-
- getValueS(String) - Method in class com.BombingGames.WurfelEngine.Core.CVar.CVarSystem
-
- getVector() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
-
Get as vector
- getVector() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
- getVector() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
Get as array triple
- getVertexBrightness() - Static method in class com.BombingGames.WurfelEngine.Core.LightEngine.LightEngine
-
Returns the average brightness.
- getView() - Static method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.BasicMainMenu
-
- getView() - Method in class com.BombingGames.WurfelEngine.Core.GameplayScreen
-
- getViewDepth() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
-
Not scaled.
- getViewSpaceX() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
The Camera Position in the game world.
- getViewSpaceY() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
The Camera's center position in the game world. view space. yIndex up
- getViewSpcX(GameView) - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
-
Calculate position in view space.
- getViewSpcX(GameView) - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
- getViewSpcX(GameView) - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
- getViewSpcY(GameView) - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
-
Calculate position in view space.
- getViewSpcY(GameView) - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
- getViewSpcY(GameView) - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
- getViewWidth() - Static method in class com.BombingGames.WurfelEngine.Core.Map.Chunk
-
Not scaled.
- getVisibleBackBorder() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
Returns the top seight border of the camera covered groundBlock
- getVisibleFrontBorderHigh() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
Returns the bottom seight border y-coordinate of the highest block
- getVisibleFrontBorderLow() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
Returns the bottom seight border y-coordinate of the lowest block
- getVisibleLeftBorder() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
Returns the left border of the visible area.
- getVisibleRightBorder() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
Returns the right seight border of the camera covered area currently visible.
- getVolume(AbstractPosition) - Method in class com.BombingGames.WurfelEngine.Core.SoundEngine.SoundEngine
-
calculates the volume of a soundIterator based on the posiiton in the game world
- getWeapon() - Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.PlayerWithWeapon
-
- getWidth() - Method in class com.BombingGames.WurfelEngine.Core.DevTools
-
Width of FPS diag.
- getWidthInProjSpc() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
The amount of game world pixels which are visible in X direction after
the zoom has been applied.
- getWidthInScreenSpc() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
Returns the width of the camera output.
- getWidthInViewSpc() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
The amount of game pixel which are visible in X direction without zoom.
- getWorkingDirectory() - Static method in class com.BombingGames.WurfelEngine.Core.WorkingDirectory
-
- getWorkingDirectory() - Static method in class com.BombingGames.WurfelEngine.WE
-
Returns the save file folder, wich is different on every OS.
- getWorldSpinDirection() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
-
Returns the degree of the world spin.
- getX() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
Gets the X coordinate
- getX() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
Get the game world position from left
- getY() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
Gets the Y coordinate
- getY() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
Get the game world position from top.
- getZ() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
- getZ() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
Get the height (z-value) of the coordinate.
- getZClamp() - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
Checks if the calculated value is inside the map dimensions and if not
clamps it to the map dimensions.
- getZGrid() - Method in class com.BombingGames.WurfelEngine.Core.Map.Point
-
Get the z in grid coordinates of the coordinate.
- getZoom() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
Returns the zoomfactor.
- getZRenderingLimit() - Method in class com.BombingGames.WurfelEngine.Core.Camera
-
- GlobalLightSource - Class in com.BombingGames.WurfelEngine.Core.LightEngine
-
- GlobalLightSource(float, float, Color, Color, int) - Constructor for class com.BombingGames.WurfelEngine.Core.LightEngine.GlobalLightSource
-
A GlobalLightSource can be the moon, the sun or even something new.
- goToNeighbour(int) - Method in class com.BombingGames.WurfelEngine.Core.Map.Coordinate
-
Goes to the the neighbour with the specific side.