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main(String[]) - Static method in class com.BombingGames.WurfelEngine.DesktopLauncher
 
map - Variable in class com.BombingGames.WurfelEngine.Core.Map.AbstractPosition
 
map - Variable in class com.BombingGames.WurfelEngine.Core.Map.Iterators.AbstractMapIterator
 
MapButton - Class in com.BombingGames.WurfelEngine.Core.Map
A button which creates a new save if you click on it
MapButton(String) - Constructor for class com.BombingGames.WurfelEngine.Core.Map.MapButton
 
MapEditorController - Class in com.BombingGames.WurfelEngine.MapEditor
 
MapEditorController() - Constructor for class com.BombingGames.WurfelEngine.MapEditor.MapEditorController
USe this constructor if there are no specific gameplay classes.
MapEditorController(GameView, Controller) - Constructor for class com.BombingGames.WurfelEngine.MapEditor.MapEditorController
Create an editor controller with coresponding gameplay classes.
MapEditorView - Class in com.BombingGames.WurfelEngine.MapEditor
 
MapEditorView() - Constructor for class com.BombingGames.WurfelEngine.MapEditor.MapEditorView
 
MemoryMapIterator - Class in com.BombingGames.WurfelEngine.Core.Map.Iterators
Iterates over the blocks in memory.
MemoryMapIterator(AbstractMap, int) - Constructor for class com.BombingGames.WurfelEngine.Core.Map.Iterators.MemoryMapIterator
 
MenuController - Class in com.BombingGames.WurfelEngine.Core.BasicMainMenu
The controller of the main Menu manages the data.
MenuController(BasicMenuItem[]) - Constructor for class com.BombingGames.WurfelEngine.Core.BasicMainMenu.MenuController
Creates a new Controller
MenuView - Class in com.BombingGames.WurfelEngine.Core.BasicMainMenu
The View manages the graphical ouput and input.
MenuView(MenuController) - Constructor for class com.BombingGames.WurfelEngine.Core.BasicMainMenu.MenuView
Creates alpha View.
Minimap - Class in com.BombingGames.WurfelEngine.Extensions
A minimap is a view that draws the map from top in a small window.
Minimap(int, int) - Constructor for class com.BombingGames.WurfelEngine.Extensions.Minimap
Create a minimap.
Minimap(Camera, int, int) - Constructor for class com.BombingGames.WurfelEngine.Extensions.Minimap
Create a minimap.
modificationCheck() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
should be executed after the update method
modified() - Method in class com.BombingGames.WurfelEngine.Core.Map.AbstractMap
set the modified flag to true. usually not manually called.
MovableEntity - Class in com.BombingGames.WurfelEngine.Core.Gameobjects
A clas used mainly for characters or object which can walk around.
MovableEntity(byte) - Constructor for class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
Simple MovableEntity with no animation.
MovableEntity(byte, int) - Constructor for class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
Constructor of MovableEntity.
MovableEntity(MovableEntity) - Constructor for class com.BombingGames.WurfelEngine.Core.Gameobjects.MovableEntity
copy constructor
move(int, int) - Method in class com.BombingGames.WurfelEngine.Core.Camera
Move xIndex and yIndex coordinate
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