public class LoadingScreen extends WEScreen
Constructor and Description |
---|
LoadingScreen()
To load custom files overwrite #customLoading
|
Modifier and Type | Method and Description |
---|---|
void |
customLoading(com.badlogic.gdx.assets.AssetManager manager)
override and add items via
AssetManager.load(java.lang.String, java.lang.Class) |
void |
dispose() |
void |
hide() |
void |
pause() |
void |
renderImpl(float dt) |
void |
resize(int width,
int height) |
void |
resume() |
void |
show() |
public LoadingScreen()
public void customLoading(com.badlogic.gdx.assets.AssetManager manager)
AssetManager.load(java.lang.String, java.lang.Class)
manager
- public void show()
public void resize(int width, int height)
public void renderImpl(float dt)
renderImpl
in class WEScreen
dt
- time in mspublic void hide()
public void pause()
public void resume()
public void dispose()