public class BenchmarkBall extends MovableEntity
GAME_DIAGLENGTH, GAME_DIAGLENGTH2, GAME_EDGELENGTH, GAME_EDGELENGTH2, OBJECTTYPESNUM, VALUESNUM, VIEW_DEPTH, VIEW_DEPTH2, VIEW_DEPTH4, VIEW_HEIGHT, VIEW_HEIGHT2, VIEW_HEIGHT4, VIEW_WIDTH, VIEW_WIDTH2, VIEW_WIDTH4, ZAXISSHORTENING
Constructor and Description |
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BenchmarkBall()
Creates a Benchmark ball.
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Modifier and Type | Method and Description |
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void |
jump()
This method should define what happens when the object jumps.
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void |
update(float dt)
Updates the character.
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addMovement, addMovement, addToHor, clone, damage, getAiming, getFriction, getLandingSound, getMovement, getMovementHor, getOrientation, getSpeed, getSpeedHor, heal, isColiding, isFloating, isIndestructible, isInLiquid, isOnGround, jump, onCollide, onLand, render, setColiding, setDamageSounds, setFallingSound, setFloating, setFriction, setHorMovement, setIndestructible, setJumpingSound, setLandingSound, setMovement, setMovement, setOrientation, setRunningSound, setSpeedHorizontal, setSpeedIncludingZ, setStepSound1Grass, setWalkingAnimationCycling, setWalkingSpeedIndependentAnimation, setWalkingStepMode, setWaterSound, step
disableShadow, dispose, disposeFromMap, enableShadow, getAnimation, getCategory, getDimensionZ, getName, getPosition, getRegisteredEntities, isGettingSaved, isInMemoryArea, isObstacle, isTransparent, registerEngineEntities, registerEntity, setAnimation, setDimensionZ, setHeight, setName, setObstacle, setPosition, setSaveToDisk, shouldBeDisposed, shouldBeDisposedFromMap, spawn, spawned
getAtlasRegion, getColor, getCoreData, getDepth, getDrawCalls, getHealth, getId, getLightlevel, getPixmap, getRotation, getScaling, getSprite, getSpriteId, getSprites, getSpritesheet, getSpritesheetPath, getTextureDiffuse, getTextureNormal, getValue, increaseDrawCalls, isHidden, loadSheet, render, render, render, resetDrawCalls, setColor, setCustomSpritesheet, setGraphicsId, setHealth, setHidden, setLightlevel, setRotation, setScaling, setValue, staticDispose
public void update(float dt)
MovableEntity
update
in class MovableEntity
dt
- time since last update in mspublic void jump()
MovableEntity
jump
in class MovableEntity
MovableEntity.jump(float, boolean)