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walk(boolean, boolean, boolean, boolean, float, float)
- Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.
Controllable
Lets the player walk.
WE
- Class in
com.BombingGames.WurfelEngine
The Main class of the engine.
WE()
- Constructor for class com.BombingGames.WurfelEngine.
WE
Weapon
- Class in
com.BombingGames.WurfelEngine.shooting
Weapon(byte, MovableEntity)
- Constructor for class com.BombingGames.WurfelEngine.shooting.
Weapon
WEScreen
- Class in
com.BombingGames.WurfelEngine.Core
A WEScreen is a
Screen
which supports Wurfel Engine features liek the
Console
.
WEScreen()
- Constructor for class com.BombingGames.WurfelEngine.Core.
WEScreen
width
- Static variable in class com.BombingGames.WurfelEngine.Core.
DevTools
The visualised width of every data
WorkingDirectory
- Class in
com.BombingGames.WurfelEngine.Core
A class which helps getting OS specific information.
WorkingDirectory()
- Constructor for class com.BombingGames.WurfelEngine.Core.
WorkingDirectory
WorkingDirectory.OS
- Enum in
com.BombingGames.WurfelEngine.Core
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