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hasCoord(Coordinate)
- Method in class com.BombingGames.WurfelEngine.Core.Map.
Chunk
Check if the coordinate has the coordinate inside.
hashCode()
- Method in class com.BombingGames.WurfelEngine.Core.Map.
Coordinate
hashCode()
- Method in class com.BombingGames.WurfelEngine.Core.Map.
Point
HasID
- Interface in
com.BombingGames.WurfelEngine.Core.Gameobjects
Interface for objects whether they are blocks and entities.
hasMapSave()
- Method in class com.BombingGames.WurfelEngine.MapEditor.
MapEditorController
hasNext()
- Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.
AbstractMapIterator
hasNext()
- Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.
CameraSpaceIterator
hasNext()
- Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.
DataIterator
hasNext()
- Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.
MemoryMapIterator
hasNextChunk()
- Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.
AbstractMapIterator
Check if the iterator has a next chunk
hasNextChunk()
- Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.
CameraSpaceIterator
hasNextChunk()
- Method in class com.BombingGames.WurfelEngine.Core.Map.Iterators.
MemoryMapIterator
Reached end of y row?
hasPoint(Point)
- Method in class com.BombingGames.WurfelEngine.Core.Map.
Chunk
Check if the coordinate has the coordinate inside.
hasSaveSlot(int)
- Method in class com.BombingGames.WurfelEngine.Core.Map.
AbstractMap
Check if a save slot exists.
hasSides()
- Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.
CoreData
Creates a new instance of
RenderBlock
to check if it has sides.
hasSides()
- Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.
RenderBlock
Is the block a true block with three sides or does it get rendered by a single sprite?
heal(byte)
- Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.
MovableEntity
heals the entity
hiddenSurfaceDetection()
- Method in class com.BombingGames.WurfelEngine.Core.
Camera
performs a simple viewFrustum check by looking at the direct neighbours.
hide()
- Method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.
BasicMainMenu
hide()
- Method in class com.BombingGames.WurfelEngine.Core.BasicMainMenu.
BasicOptionsScreen
hide()
- Method in class com.BombingGames.WurfelEngine.Core.
GameplayScreen
hide()
- Method in class com.BombingGames.WurfelEngine.Core.Loading.
LoadingScreen
hide(boolean)
- Method in class com.BombingGames.WurfelEngine.MapEditor.
PlacableSelector
hidingPastBlock()
- Method in class com.BombingGames.WurfelEngine.Core.Gameobjects.
RenderBlock
hides the block after it?
hidingPastBlock(int, int, int)
- Method in class com.BombingGames.WurfelEngine.Core.Map.
Coordinate
Deprecated.
v1.5
hidingPastBlocks(int, int, int)
- Method in class com.BombingGames.WurfelEngine.Core.Map.
Coordinate
Deprecated.
v1.5
hidingPastLiquid(int, int, int)
- Method in class com.BombingGames.WurfelEngine.Core.Map.
Coordinate
Deprecated.
v1.5
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