Wurfel Engine is an open source 2.5D isometric Java game engine used in an upcoming game.
Wurfel Engine is licensed under a BSD3 license which means you can use it for free, even commercially.
Windows, Mac, Linux are fully supported. It can even run on Android (only a prototype, no support yet).
Wurfel Engine renders only what is visible and uses algorithms specially designed for isometric block worlds.
It is also only under 4 MB in file size (+7 MB libGDX).
A never before seen light engine dynamically shades blocks in real time at almost no resource costs.
Wurfel Engine already includes many useful features like weapons.
Supports maps as big as the world - like in Minecraft
Wurfel Engine uses a 3D world to build the world of your dreams of.
With the build in WYSIWYG map editor players or level designers can shape an immersive world with direct feedback.
Want to join development of an amazing experience for player worldwide using this engine? Join now!
Do you want to learn how to develop games or prototype with the engine?
Download the Wurfel Engine SDK (source, jars, docs etc.):
Add your e-mail address to the list to stay informed about the upcoming game or bigger announcements about the engine.
If you may be further interested you can download my scientific paper explaining the engine (v1.0, German).