Wurfel Engine is an open source 2.5D isometric game engine written in Java. It has been mainly used for the development of the game Caveland.
Wurfel Engine is licensed under a BSD3 license which means you can use it for free - even commercially.
Windows, Mac, Linux are fully supported.
Wurfel Engine uses algorithms specially designed for isometric block worlds and renders only what is visible to the player.
A powerful and efficient light engine shades the scene vertex based or via normal map shading.
Using chunks the map can be streamed.
Wurfel Engine uses a 3D world to build the world of your dreams.
With the build in WYSIWYG map editor players or level designers can shape an immersive world with immediate feedback.