lettering of Wurfelengine some logos of used technologys

Wurfel Engine is a free and open source 2.5D isometric game engine written in Java.


Open Source

Wurfel Engine is licensed under a BSD3 license which means you can use it for free - even commercially.

Cross platform

Windows, Mac, Linux are fully supported.


Wurfel Engine uses algorithms specially designed for isometric block worlds and renders only what is visible to the player.


A powerful and efficient light engine shades the scene – vertex based or via normal map shading. Global and local light sources.

Unlimited map sizes

The map is divided into chunks which allows the streaming of almost unlimited world dimensions.


With the built-in WYSIWYG map editor players or level designers can shape an immersive world with immediate feedback.

Download the Wurfel Engine SDK (source, jars, docs etc.):

Download Wurfel Engine SDK

If you may be further interested in the technology used in Wurfel Engine, you can read an article on Gamasutra or my bachelor thesis (German).